The Game of Go: The National Game of Japan by Arthur Smith
"The Game of Go: The National Game of Japan" by Arthur Smith is a practical guide and instructional manual on the ancient board game Go, written in the early 20th century. The book aims to educate readers—particularly Western audiences—about the intricacies of Go, which is deeply rooted in Japanese culture and regarded as a game of skill and strategy rather than chance. It encompasses not only the rules and techniques required to
play but also delves into the historical significance and development of the game in Japan. The opening of the text lays the groundwork for the reader by providing context and outlining the book's intent as a resource for learners who already have some familiarity with Go. Smith discusses the lack of comprehensive literature available in English about the Japanese version of Go and mentions his sources for information, including notable players and experts in the field. He emphasizes the game's esteemed status, its difficulty, and the commitment required to master it, setting up the stage for a deeper exploration into its rules, strategies, and cultural relevance as the book progresses. (This is an automatically generated summary.)
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About this eBook
Author | Smith, Arthur, 1870-1929 |
---|---|
LoC No. | 08021547 |
Title | The Game of Go: The National Game of Japan |
Note | Reading ease score: 84.2 (6th grade). Easy to read. |
Credits | Jeroen Hellingman and the Online Distributed Proofreading Team at https://www.pgdp.net/ for Project Gutenberg (This file was produced from images generously made available by The Internet Archive/American Libraries.) |
Language | English |
LoC Class | GV: Geography, Anthropology, Recreation: Recreation, Leisure |
Subject | Go (Game) |
Category | Text |
EBook-No. | 66632 |
Release Date | Oct 30, 2021 |
Most Recently Updated | Apr 5, 2022 |
Copyright Status | Public domain in the USA. |
Downloads | 236 downloads in the last 30 days. |
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