The Gaming Table: Its Votaries and Victims. Volume 2 (of 2) by Andrew Steinmetz

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Author Steinmetz, Andrew, 1816-1877
Title The Gaming Table: Its Votaries and Victims. Volume 2 (of 2)
Note Reading ease score: 63.5 (8th & 9th grade). Neither easy nor difficult to read.
Credits Produced by Mike Lough, and David Widger
Summary "The Gaming Table: Its Votaries and Victims, Volume 2" by Andrew Steinmetz is a historical account written during the mid-19th century. This exploration of gambling delves into the lives of those involved in the culture of gaming, highlighting both the allure and the devastation it brings. The narrative reveals the darker underbelly of gambling society, filled with professional sharpers, their victims, and the societal consequences that emerge from such vices. At the start of the volume, Steinmetz introduces the concept of "chevaliers d'industrie," or polite sharpers, detailing their methods of manipulation and deceit. The opening chapters recount the rise of these skilled con artists, illustrating their gradual encroachment upon the innocent, often by involving them in gambling schemes laced with treachery. One highlighted character, Olivier, a young man from a respectable family, falls prey to the persuasive tactics of a card-sharper named Chauvignac, leading him into a series of gambling exploits that culminate in ruin. The opening sets the stage for a historical examination of how gambling not only ensnares individuals but can also perpetuate cycles of despair, violence, and social decay. (This is an automatically generated summary.)
Language English
LoC Class GV: Geography, Anthropology, Recreation: Recreation, Leisure
LoC Class HV: Social sciences: Social pathology, Social and Public Welfare
Subject Gambling
Category Text
EBook-No. 531
Release Date
Most Recently Updated Feb 8, 2013
Copyright Status Public domain in the USA.
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